WHAT I'm WORKING ON
The beta release of Simulator Camera
Launched darkly, the latest version of RocketSim now supports simulating the camera inside Xcode's Simulator.
Ever since I started iOS development, I was surprised to not being able to test the camera on the Simulator. With RocketSim, I always dreamed to find a way to solve this for the community. Last month, I had a breakthrough and last week, I released the first version of this: Simulator Camera support!
You can read all about it inside the documentation or try it out yourself after downloading RocketSim from the Mac App Store.
Jay has been one of the first users to give it a try and posted about it on socials. If you're developing a camera app, this is a game changer for productivity.
This week, my focus is on integrating Sparkle to support out-of-the-App-Store distribution. This is requested by many large companies that don't allow installing RocketSim via the Mac App Store. Sounds easy, but quite the challenge with some edge-case implementations I have with RocketSim, ha!
Challenging week ahead!