A weekly Swift Blog on Xcode and iOS Development

See all

Recent Posts

Constraints in Core Data Entities explained

Constraints in Core Data are part of an entity configuration. Settings like the entity name and Spotlight display name might ...
Read More
/ Core DataSwift

NSManagedObject events: handling state in Core Data

An NSManagedObject lifecycle goes from insertion and updates until deletion in the end. All those events come with their own ...
Read More
/ Core DataSwift

How to use the #available attribute in Swift

Marking pieces of code as available per platform or version is required in the ever changing landscape of app development ...
Read More
/ Swift

Learn more about Swift

Constraints in Core Data Entities explained

Constraints in Core Data are part of an entity configuration. Settings like the entity name and Spotlight display name might ...
/ Core DataSwift

NSManagedObject events: handling state in Core Data

An NSManagedObject lifecycle goes from insertion and updates until deletion in the end. All those events come with their own ...
/ Core DataSwift

How to use the #available attribute in Swift

Marking pieces of code as available per platform or version is required in the ever changing landscape of app development ...
/ Swift

See all

Optimize yourself and improve

WWDC 2020: 7 Tips to prepare yourself

In less than a week we will know what WWDC 2020 has brought to us. Apple has been working hard ...
/ Optimization

4 Tips to make it easier to fix crashes and bugs

Each app comes with performance issues, crashes, and bugs to fix. Although we try our very best we will always ...
/ OptimizationWorkflow

Unused images and resources clean up in Xcode

Unused images can exist as a result of iterations in a project. Once a feature is no longer needed and ...
/ OptimizationXcode

See all

Get better at debugging

OSLog and Unified logging as recommended by Apple

OSLog as a replacement of print and NSLog is the recommended way of logging by Apple. It's a bit harder ...
/ DebuggingWorkflow

Using Custom debug descriptions to improve debugging

Custom debug descriptions can help you debug your own custom objects, structs, errors, and other types. Whenever you print out ...
/ DebuggingSwift

No space left on device: Testing low storage scenarios

No space left on device is an error message that starts to show up more lately. Over the years, storage ...
/ Debugging

See all

Improve your workflow

OSLog and Unified logging as recommended by Apple

OSLog as a replacement of print and NSLog is the recommended way of logging by Apple. It's a bit harder ...
/ DebuggingWorkflow

Full-screen development with Xcode and the Simulator

While developing apps it's important to create focus to get in your flow and speed up development. Full-screen mode can ...
/ Workflow

Introducing GitBuddy: Changelog and Release manager for GitHub

It's been a few months since we released the initial version of GitBuddy but it's the right time now to ...
/ Workflow

See all

Be an expert on Xcode

Overriding UserDefaults for improved productivity

UserDefaults within apps are used to store data related to user configurations. It's an easily accessible data store for saving ...
/ Xcode

Launch screens in Xcode: All the options explained

Launch screens appear when your app starts up and give the user the impression that your app is fast and ...
/ Xcode

SVG Assets in Xcode for Single Scale Images

Xcode 12 introduced support for using Scalable Vector Graphic (SVG) image assets in iOS, macOS, and iPadOS. It's one of ...
/ Xcode

See all

Media & Talks

Contact me if you like to invite me to give a talk. Make sure to visit my presentations page for more media and talks.

Supporters

A big shoutout to all my supporters!