Finding hidden features in new Xcode releases is always fun. Right after a release you can open up Twitter and find tweets like the one from
Andy Aude.
This week's beta release of Xcode felt different for me though:
RocketSim had a little sherlock. I have to admit: I felt bad the first time I read it. I can't imagine how it must feel to be Sherlocked by Apple if it's your full-time business!
RocketSim is just a hobby so it doesn't hurt me too much. The challenge with these kinds of situations is to get energy out of it and transform it into motivation to step up your game. Competition is nothing new, in fact, there were already more tools available that allow you to enhance the simulator. It's actually a competition that makes us level up and get the best out of our creativity.
The recording option in Xcode won't stop me from developing RocketSim as it's mainly a fun project for me to work on. I'm pretty sure it's still adding value and I'll promise you to deliver even more value soon.
Want to stay up to date? Make sure to give my
RocketSim Twitter account a follow.
Enjoy this week's SwiftLee Weekly!